How do Judges judge Figure models?





Basic Construction


  1. Flash should be removed
  2. Seams should be filled
  3. Mold and sink marks should be eliminated.
  4. Rifles, bayonets and sword and saber blades should be straight or curved (depending on the weapon) in proper alignment. They should not be bent in multiple angles or be shaped like a pretzel.
  5. Shoulders and other jointed portions of the body should have smooth  contours to them, to avoid a disjointed appearance. This also applies to any animation of the figure that is either provided for, in the basic kit, or attempted by the modeler as a conversion.
  6. There should be no glue marks visible.




  1. Small detail should be replaced if these details are heavy or out of scale on the kit.
  2. When possible, details like sheet-lead straps (in place of molded straps), chevrons, epaulets, shoulder boards, hat cords, shoulder cords and medals should be added.
  3. When possible, gun barrels and the mouths of figures should be drilled out.
  4. Texture should be added to hair, moustaches, beards and sideburns. Crepe or nylon hair should be used for horses’ manes and tails and for horsehair plumes on helmets.


Painting and Finishing


1.      Paint should be even and smooth. It should exhibit no brush marks or embedded hairs.

2.      Paint should be matte in finish except where a special material like leather or metal is being depicted.

3.      There should be no harsh lines in the shading of the figure.

4.      Weathering should be consistent and in keeping with the figure.

5.      The uniform depicted should be proper for the time period depicted.